-->
保存您的免费座位流媒体连接今年八月. Register Now!

Betting, Latency, and the Case for 5G

See more videos like this on StreamingMedia.com.

Learn more about live linear and OTT at Streaming Media West 2021.

Read the complete transcript of this clip:

Jason Thibeault: 5G——尤其是在竞技场上——超宽带承诺了埃里克之前所说的:零延迟. Now, 显然,当我们谈论从相机到手机的内容时,在这个舞台上, 我们仍然有流媒体工作流程中的延迟. So we've still got some, but when you start combining 5G ultra-wideband, let's say, low-latency CMAF or WebRTC, 我认为5G的大用例将是赌博, 或者你会让人们在竞技场观看比赛, placing bets, on their headset. 你不能有任何延迟,5G给了我们这一点. 我们总是谈论带宽,所以它将是巨大的. But the thing is, on a mobile phone, video-wise, from a streaming perspective, 你在视觉上看不出720p和4K有什么区别——只是显示效果没有什么不同. So there's no need to send that kind of signal. You don't need the bandwidth. It's all about the latency. How fast can I get it to somebody in the arena, 5G ultra-wideband, massive, immersive opportunity betting. That's where it's going to really hit home first. 就像,“哇,我们可以用5G给人们提供真正实时的内容体验. This is amazing.“我认为博彩可能会推动第一个用例. That's my opinion.

Eric Bolten: I'll completely back that opinion up, JT, 因为这里的重点是NHL和NFL已经宣布他们将从事博彩和游戏. 就你的观点而言,5G带来了一些东西,以及它为什么会发生变化. One, what we're describing is, being able to take care of very specific areas, so, an arena, 然后你去看体育博彩,你就在永利了, Caesar's, or Macau--pick your poison, 因为你可以用它走向全球——你可以实时投注. 延迟很重要,因为你必须在游戏中进行维护, 但是Windows的同步性使事情不会太不正常. 5G的另一个特点是为什么它是一种企业对企业的技术, say, 4G LTE, will be network slicing, 以及我可以创造出高质量服务的想法. So where before, you'd go to the game and surprisingly, 你不能发短信,不能看视频,什么都不能做, 现在你将会有专门的服务领域来允许和促进这一切. 你要赌的是三分跑或传球.

Jason Thibeault: Yeah--exactly--that kind of granularity of betting. I think it's going to be amazing. And the cool thing too, like you say, B2B——我真的认为,随着技术的发展和进步,你开始得到支持5G宽带的摄像头, you can cut out the cables. You can cut out having to go through the truck. You can now have people doing remote production. You can have people produce, 'cause this, 在如此庞大的带宽管道中,这些内容可以如此迅速地到达他们那里. 您可以将8K主内容交付给某些编辑工具. 他们得到了实时的信息,他们正在做出改变——砰,砰,砰,砰,完成了. 它已经出来了,它将进入流媒体和多种格式. 对我来说,这对内容生产的影响是惊人的.

Streaming Covers
Free
for qualified subscribers
Subscribe Now Current Issue Past Issues
Related Articles

电子游戏,体育博彩和59流媒体挑战

在相对较短的时间内,流媒体的5 - 9正常运行时间从白日梦变成了主流预期, 但是,在高风险的情况下,无缝的用户体验有多现实, 大规模的体育博彩和电子游戏世界,超低延迟是成功的必要条件? Chris Pfaff of Chris Pfaff Tech Media, Joshua Johnson of EdgeNext, 和AMD的肖恩·加德纳在流媒体东部2023的小组讨论片段中讨论.

How TAPPP Facilitates OTT-Based Betting

ViewLift CEO Rick Allen and TAPPP Founder & 首席执行官Sandy Agarwal讨论了TAPPP平台和类似技术如何帮助在线体育投注者绕过OTT设备远程和智能手机作为投注工具的限制.

Parks Associates的Jennifer Kent谈论体育博彩和实时流媒体

Parks Associates VP, Jennifer Kent在stream Media West 2022上对流媒体总编辑Steve nathens - kelly的采访中讨论了推动超低延迟流媒体的力量,包括正在崛起的体育博彩行业.

Gambling on Sports Is a Sure Bet for Streamers

The travails of FuboTV aside, 流媒体正在将体育博彩融入他们的直播产品中

Consumer Use Cases for 5G

5G对网络运营商的真正潜力是什么? 虽然许多用户设备可能仍然无法接受5G的全部应用和服务, 云功能令人兴奋的发展可以消除现有的硬件障碍,让用户体验5G的全面交互性和沉浸式优势.

How 5G Network Slicing Can Increase Monetization

而电信行业最近的利润却输给了服务提供商, 5G网络切片提供了多个网络,可以创建高度货币化的服务层

Potential Areas for 5G Growth

在这段来自流媒体连接2022的视频中,Interpret副总裁布伦特·萨平顿(Brent Sappington)讨论了5G将在未来取得的进展.

How 5G Will Impact the Media Supply Chain

After a case of too much hype too early, 5G正在对消费者体验产生真正的影响, more importantly for the streaming media industry, video acquisition and delivery.

The State of the 5G Rollout

Zixi的Eric Bolten和流媒体视频联盟的Jason Thibeault就5G可用性的增长率进行了辩论, adoption, 需求以及他们在流媒体东部2021年小组会议上的主要贡献和抑制因素.

Companies and Suppliers Mentioned